Andy Knight
About Andy Knight
Andy Knight is a Senior Product Designer with over 15 years of experience at Life.Church and YouVersion in Edmond, OK. He holds a Master of Divinity from Southwestern Baptist Theological Seminary and a BA in Theology from the University of Mobile.
Work at Life.Church
Andy Knight has served as a Senior Product Designer at Life.Church since 2009. His role involves designing and improving digital products that enhance user engagement and experience. He has been integral to various projects that align with the church's mission to reach people through technology. His long tenure at Life.Church reflects his commitment to the organization's goals and values.
Role at YouVersion
In addition to his position at Life.Church, Andy Knight has also worked as a Senior Product Designer for YouVersion since 2009. He plays a significant role in the design and development of the YouVersion Bible App, which is recognized as one of the highest-rated apps globally. His work focuses on creating user-friendly interfaces and improving overall functionality.
Education and Expertise
Andy Knight holds a Master of Divinity from Southwestern Baptist Theological Seminary, where he studied from 2000 to 2003. He also earned a Bachelor of Arts in Theology from the University of Mobile, completing his studies from 1994 to 1998. His educational background provides a strong foundation for his work in product design, particularly within faith-based applications.
Previous Experience
Before joining Life.Church and YouVersion, Andy Knight worked as a Web Designer/Developer at Fellowship Church for eight months in 2006. This role allowed him to develop his skills in web design and development, which he later applied to his work in product design for digital applications.
Contributions to YouVersion Bible App
Andy Knight has played a key role in maintaining the YouVersion Bible App, contributing to its status as one of the highest-rated apps of all time. He was involved in the app's launch as one of the first 200 apps available in the iPhone App Store in 2008. His collaboration with engineering and marketing teams focuses on enhancing user experiences and ensuring the app meets the needs of its users.