Tas Hasting

Tas Hasting

Senior Software Engineer @ Lionize

About Tas Hasting

Tas Hasting is a Senior Software Engineer at Lionize, where he has worked since 2022. He holds a Bachelor of Science in Computer Science and a Bachelor of Science and Arts in Computer Simulation and Gaming from The University of Tulsa.

Work at Lionize

Tas Hasting has been employed at Lionize as a Senior Software Engineer since 2022. In this role, he has led a remote team to develop platform-wide features rapidly, showcasing his leadership and project management skills. His contributions are focused on enhancing the overall functionality and user experience of the platform.

Education and Expertise

Tas Hasting studied at The University of Tulsa, where he earned a Bachelor of Science in Computer Science and a Bachelor of Science and Arts in Computer Simulation and Gaming from 2015 to 2019. His educational background provides a strong foundation in software development and engineering principles, which he applies in his professional roles.

Previous Experience

Before joining Lionize, Tas Hasting worked at SailPoint as a Senior UI Developer from 2019 to 2022. He also held positions at Bazaarvoice, where he served as a Software Engineer for six months in 2019 and as a Software Engineering Intern in 2017 and 2018. Additionally, he interned in mobile development at the Bank of Oklahoma from 2016 to 2017.

Key Contributions

During his tenure at Bazaarvoice, Tas Hasting contributed to significant projects, including the development of a new core onboarding experience that improved user engagement. He optimized UI performance by reducing first-paint times from 6.8 seconds to 0.4 seconds and successfully split a UI monolith into separate Next.JS sites for better modularity.

Technical Achievements

Tas Hasting implemented upgrades to main applications using Rollup and Vite, achieving a more than 20-fold reduction in compile time. He also architected core components of an internal library for a UI revamp, transitioning from legacy systems to new frameworks, and developed a high-demand feature during a 48-hour Hackathon that was brought to production within 30 days.

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