Gaylen Malone
About Gaylen Malone
Gaylen Malone serves as the Senior Vice President of Talent at Loaded, having previously held the position of Vice President of Talent at the same company. With extensive experience in the esports and game development industries, Malone has worked at notable organizations including Cloud9 Esports, Riot Games, and Thrust Interactive.
Current Role at Loaded
Gaylen Malone serves as the Senior Vice President of Talent at Loaded, a position he has held since 2023. In this role, he is responsible for overseeing talent acquisition and management strategies within the organization. His experience in the gaming and esports industries contributes to his effectiveness in this position, allowing him to identify and nurture talent that aligns with Loaded's objectives.
Previous Experience at Loaded
Prior to his current role, Gaylen Malone worked at Loaded as the Vice President of Talent from 2022 to 2023. During this time, he focused on developing talent strategies and enhancing the organization's talent pool. His contributions during this period laid the groundwork for his subsequent promotion to Senior Vice President.
Career at Cloud9 Esports, Inc.
Gaylen Malone spent four years at Cloud9 Esports, Inc., where he held multiple positions. He served as the Senior General Manager from 2018 to 2022, overseeing various operational aspects of the organization. Before that, he was the League of Legends General Manager from 2017 to 2018, where he managed the League of Legends team and related activities.
Educational Background
Gaylen Malone obtained a Bachelor of Fine Arts (B.F.A.) in Game and Interactive Media Design from the Savannah College of Art and Design, where he studied from 2011 to 2015. His education provided him with a solid foundation in game design and development, which has been integral to his career in the gaming industry.
Early Career and Internships
Gaylen Malone began his career with various roles in the gaming industry. He interned as a Game Development Intern at Thrust Interactive in 2014. He also worked as a Game Artist and Designer at Thrust Interactive from 2014 to 2015. Additionally, he gained experience as an Esports Player Management Coordinator at Riot Games from 2016 to 2017, where he managed player relations and support.