Gabriel Garcia

Gabriel Garcia

Lead Game Development Technical Designer @ MahiGaming

About Gabriel Garcia

Gabriel Garcia is a Lead Game Development Technical Designer with over a decade of experience in the game development industry. He has a diverse professional background that includes roles in education, graphic design, and military service.

Current Role at MahiGaming

Gabriel Garcia serves as the Lead Game Development Technical Designer at MahiGaming, a position he has held since 2015. In this role, he is responsible for overseeing technical aspects of game design and development. His expertise in both technical design and animation plays a crucial role in the creation of engaging gaming experiences. Garcia's tenure at MahiGaming reflects his commitment to advancing game development practices within the organization.

Previous Experience in Game Design Education

Gabriel Garcia worked as a Video Game Design Instructor at the Technological University of the Americas from 2012 to 2013. During his five-month tenure in Coconut Creek, FL, he contributed to the education of aspiring game designers. This role allowed him to share his knowledge and experience in game development, helping to shape the next generation of industry professionals.

Professional Background in Graphic Design and Animation

Garcia has a diverse professional background that includes roles in graphic design and animation. He worked as a Graphic Designer and 3D Modeler Animator at Implant Seminars from 2013 to 2014. Additionally, he served as the Lead Graphic Designer at Big Frog Custom T-Shirts & More for two months in 2013. His experience in these positions has enhanced his skills in digital artistry, which complements his technical design capabilities in game development.

Education and Qualifications

Gabriel Garcia studied at The Art Institutes, where he earned a Bachelor of Science degree in Game Art and Design from 2008 to 2011. This educational background provided him with foundational knowledge and skills in game design, which he has applied throughout his career in various roles within the game development industry.

Military Service Background

Before transitioning to the creative field, Gabriel Garcia served in the U.S. Coast Guard as a Machinery Technician Third Class Petty Officer from 2005 to 2008. His military service provided him with technical training and discipline, which he later applied to his career in game development and design.

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