Ryan Jensen
About Ryan Jensen
Ryan Jensen is a game designer and program manager with extensive experience in the gaming industry. He has worked at various companies, including Xerox Corporation, IGT, Playtech, and currently MahiGaming, where he combines his technical and managerial skills.
Work at MahiGaming
Ryan Jensen has been employed at MahiGaming as a Game Designer and Program Manager since 2019. In this role, he applies his expertise in game design and program management to oversee projects and lead teams. His position involves combining technical skills with managerial responsibilities to enhance game development processes. MahiGaming operates in the competitive gaming industry, and Jensen's contributions are integral to the studio's success.
Previous Experience in Gaming Industry
Before joining MahiGaming, Ryan Jensen held several significant positions in the gaming industry. He worked at Playtech as Head of Studio (Ash Gaming) from 2015 to 2019, where he managed studio operations in London. Prior to that, he was a Game Designer at IGT from 2011 to 2014. His career began at IGT as a Software Engineer from 2006 to 2011. Jensen's diverse experiences have equipped him with a comprehensive understanding of game development and management.
Education and Expertise
Ryan Jensen studied at Oregon State University, where he earned a Bachelor's degree in Mathematics from 1999 to 2004. His educational background provides a solid foundation for his work in game design and program management. Jensen possesses expertise in Agile Methodologies, which is essential for managing complex software development projects. His strong media and communication skills further enhance his ability to lead cross-functional teams effectively.
Background in Quality Assurance
Ryan Jensen began his professional career at Xerox Corporation, where he worked as a Lead Quality Technician from 2004 to 2006. This role involved ensuring quality standards in processes and products, which is critical in the gaming industry. His experience in quality assurance has contributed to his attention to detail and understanding of the importance of quality in game development.
Casino Management Experience
In addition to his roles in game design and software engineering, Ryan Jensen has a strong background in casino management. This experience indicates his familiarity with the gaming industry beyond traditional video games, providing him with insights into the operational aspects of gaming establishments. His comprehensive understanding of casino management complements his technical and managerial skills in the gaming sector.