Daniel Espino García
About Daniel Espino García
Daniel Espino García is a Software Design Engineer at Mattermost with extensive experience in software engineering, game production, and business development.
Current Role at Mattermost
Daniel Espino García currently holds the position of Software Design Engineer at Mattermost. He began this role in 2020 and continues to utilize his extensive experience in software engineering to contribute to the company's growth and development. During his tenure, he has made significant contributions to Mattermost's security as a security researcher with two recognized contributions.
Previous Experience at Rubber Duck Advisor
Before joining Mattermost, Daniel Espino García served as an Advisor at Rubber Duck Advisor. He worked in this capacity from 2019 to 2020 for a total of one year. His advisory role was based in the Madrid Area, Spain, where he applied his expertise to guide business development and operational strategies.
Roles at Raiser Games and Game Troopers
Daniel Espino García held multiple key roles at Raiser Games and Game Troopers from 2015 to 2019. He initially served as a Game Producer at Game Troopers in Lleida, España from 2015 to 2016. He transitioned to Business Developer roles at Game Troopers/Raiser Games from 2016 to 2018, working in both Lleida and Barcelona. Subsequently, he became a Game Producer at Raiser Games from 2018 to 2019 in Madrid. Over these years, Daniel contributed significantly to game production and business development within the gaming industry.
Education Background in Computer Science
Daniel Espino García has a strong educational foundation in computer science. He earned a Master on Computer Science Research from Universidad Complutense de Madrid between 2012 and 2013. Prior to that, he studied Computer Science at RWTH Aachen University from 2010 to 2011. His academic journey began with a five-year program in Computer Engineering at Universidad Complutense de Madrid, where he graduated in 2012.
Early Career and International Experience
Daniel Espino García started his career as a Software Engineer at Plunge Interactive in Lleida, España, working there for 11 months in 2015. Additionally, he gained international experience as a Vulcanus Trainee at NTT Communication Science Laboratories in Atsugi, Kanagawa, Japan, where he worked for seven months in 2014. These early roles provided Daniel with diverse opportunities to hone his skills and gain valuable industry insights.