Ray Arnett

Ray Arnett

Principal Animator @ Methodical Games

About Ray Arnett

Ray Arnett Principal Animator

Ray Arnett is a Principal Animator with a passion for creating larger-than-life characters and stories. From an early age, Ray has been immersed in the world of animation, drawing inspiration from classic Godzilla movies and NES games. His journey into animation began in the film industry, eventually leading him to the vibrant world of video game development.

Ray Arnett Career at Epic Games

Ray Arnett has spent the last 13 years dedicated to his craft at Epic Games. During his tenure, he has worked on several high-profile projects, including Gears of War 3, Paragon, Fortnite, and various Unreal Engine demos. These contributions have solidified his reputation as a key player in the animation space within the gaming industry.

Ray Arnett's Background and Early Interests

Ray Arnett's early interests laid the foundation for his career in animation. Growing up, he had a keen interest in classic Godzilla movies, comic book drawing, and retro gaming, which collectively fueled his creativity and passion for storytelling. These experiences have profoundly shaped his approach to character and story development in his professional work.

Ray Arnett's Mentors and Collaborations

Throughout his career, Ray Arnett has been mentored by some of the industry's finest artists and developers. These relationships have provided him with the knowledge and skills that have guided his professional journey. Ray values the continuous learning and collaborative environment at Methodical, where he remains committed to advancing his expertise in animation.

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