⚛️ Alexis Munsayac

⚛️ Alexis Munsayac

Software Engineer @ Million.js

About ⚛️ Alexis Munsayac

Alexis Munsayac is a Software Engineer with a background in both game and web development. They have held various positions, including Technology Fellow at SolidJS and Vice President of Research and Development at Lyon Software Technologies.

Work at Million.js

Alexis Munsayac currently serves as a Software Engineer at Million.js, a position held since 2024. This role is performed remotely, allowing for flexibility in work arrangements. Alexis contributes to the development and enhancement of the Million.js framework, leveraging their extensive background in software engineering.

Experience at SolidJS

Alexis Munsayac has a notable history with SolidJS, where they transitioned from a Technology Fellow to a Core Team Member. Their tenure at SolidJS began in 2022 and continued until 2024, during which they focused on advancing the framework's capabilities. As a Core Team Member since 2024, Alexis plays a crucial role in ongoing projects and initiatives.

Background in Game Development

Before transitioning to web development, Alexis Munsayac spent four years as a Game Development Hobbyist from 2012 to 2016. This early experience in game development provided a foundation in creative and technical skills, which later informed their work in web technologies and software engineering.

Previous Roles in Research and Development

Alexis held significant positions in research and development, including Vice President of Research and Development at Lyon Software Technologies from 2019 to 2020. They also served as Vice President of Software Engineering, Research and Development at the same company from 2020 to 2023. These roles involved overseeing projects and guiding technical teams.

Technical Expertise

Alexis Munsayac possesses expertise in procedural 2D/3D graphics, which enhances their modern web development skills. This technical proficiency allows them to approach software engineering projects with a unique perspective, integrating graphics capabilities into web applications.

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