Greg Weyers
About Greg Weyers
Greg Weyers is a Senior Game Designer at MobilityWare, where he has worked since 2016. He has a background in quality assurance and engineering, with previous roles at Activision and Blizzard Entertainment.
Work at MobilityWare
Greg Weyers has been employed at MobilityWare as a Senior Game Designer since 2016. In this role, he has contributed to the design of multiple games, overseeing projects from conception to worldwide release. His responsibilities include providing a strong vision for the team as a Product Owner on several projects. Additionally, he has managed and mentored two Associate Game Designers, fostering their development within the company.
Previous Experience in Game Development
Before joining MobilityWare, Greg Weyers worked at Blizzard Entertainment as a Quality Assurance Analyst for four months in 2016. He also held a position at Activision as a Quality Assurance Tester from 2015 to 2016, where he was involved in testing processes for game development. His early career included a role as an Engineer at Empire Screen Printing, Inc. from 2014 to 2015.
Education and Expertise
Greg Weyers earned a Bachelor's degree in Computer Science from the University at Buffalo, where he studied from 2009 to 2013. His educational background provides a solid foundation for his work in game design and development, equipping him with the necessary technical skills and knowledge to excel in his current role.
Background
Greg Weyers has a diverse professional background that includes experience in quality assurance and engineering. His journey in the gaming industry began with roles focused on testing and quality assurance, which laid the groundwork for his transition into game design. His work experience spans multiple companies and locations, contributing to his comprehensive understanding of the gaming development process.