Emil Kantarev
About Emil Kantarev
Emil Kantarev serves as the Director of Digital Experience at Modus, bringing extensive experience in design and digital strategy from various roles at notable companies. His career includes positions at Huge, FCB Chicago, Anthem, Inc., and HealthJoy, where he contributed to digital art direction, UX design, and product design.
Current Role at Modus
Emil Kantarev serves as the Director of Digital Experience at Modus, a position he has held since 2021. In this role, he focuses on enhancing digital interactions and user experiences. His work involves collaborating with cross-functional teams to develop innovative solutions that meet user needs and business objectives. The role is remote, allowing him to contribute to the organization from New York.
Previous Experience at Eate Digital
Prior to his current role, Emil Kantarev was the VP of Design & Experience at Eate Digital from 2020 to 2024. His responsibilities included overseeing design strategies and ensuring a cohesive user experience across digital platforms. His leadership contributed to the growth and development of the company's design initiatives during his tenure.
Career at Anthem, Inc.
Emil Kantarev worked at Anthem, Inc. in various capacities. He served as the UX Design Lead from 2019 to 2020, where he focused on user experience design. He also held the position of Director, Art & Experience Design for a brief period in 2020. His time at Anthem involved creating user-centered designs that improved digital health solutions.
Design Leadership at HealthJoy
At HealthJoy, Emil Kantarev was the Product Design Lead from 2017 to 2019. In this role, he led design efforts to enhance the user experience of the company's health management platform. His work involved collaborating with product teams to ensure that design solutions aligned with user needs and business goals.
Educational Background in Computer Science
Emil Kantarev earned a Bachelor of Science degree in Computer Science from the University of Mississippi, where he studied from 1998 to 2002. This educational background provided him with a strong foundation in technology and design principles, which he has applied throughout his career in digital experience and design.