Eric Schirtzinger
About Eric Schirtzinger
Eric Schirtzinger is a Senior Rust Software Engineer at Moogsoft, with a background in software engineering and vulnerability research. He has experience working at notable organizations such as Battelle, Boeing, and OCLC, and holds a Bachelor of Science in Computer Science from The Ohio State University.
Current Role at Moogsoft
Eric Schirtzinger serves as a Senior Rust Software Engineer at Moogsoft, a position he has held since 2021. In this role, he focuses on developing software solutions using the Rust programming language. His work contributes to the company's mission of providing AI-driven observability and incident management solutions.
Previous Experience at Battelle
Before joining Moogsoft, Eric worked at Battelle as a Reverse Engineer and Vulnerability Researcher from 2019 to 2020 for a duration of 10 months. In this capacity, he was involved in identifying and analyzing vulnerabilities in software systems, contributing to the organization's cybersecurity efforts.
Experience at Boeing
Eric Schirtzinger was employed at Boeing as a Software Engineer from 2018 to 2019 for 7 months. His responsibilities included developing software solutions within the aerospace sector, where he applied his technical skills to support various engineering projects.
Internship at OCLC
Eric gained early experience as a Technical Software Development Intern at OCLC from 2013 to 2016 for 3 years in Dublin, Ohio. During this internship, he developed software applications and contributed to various projects, laying the foundation for his future career in software engineering.
Education in Computer Science
Eric Schirtzinger earned a Bachelor of Science in Computer Science from The Ohio State University, where he studied from 2011 to 2018 for a total of 7 years. His education provided him with a strong foundation in software development principles and practices.
Technical Interests and Advocacy
Eric has a passion for high-performance computing and parallel processing, with a specific focus on GPU Compute and Graphical Rendering. He advocates for robust and security-oriented design principles, emphasizing the importance of exploit mitigation in software development. Additionally, he explores the future of web technologies, particularly the integration of Rust, WASM, and WebGPU to enhance front-end development.