Jian Bao Gan

Software Engineer @ Motional

About Jian Bao Gan

Jian Bao Gan is a Software Engineer currently employed at Motional in Singapore, where he has worked since 2021. He has a background in digital entertainment technology and expertise in game development, machine learning, and programming languages such as C++, Python, and SQL.

Work at Motional

Jian Bao Gan has been employed as a Software Engineer at Motional since 2021. He is based in Singapore and has contributed to various projects over his three years with the company. His role involves applying his expertise in software engineering to develop solutions that support autonomous vehicle technology.

Previous Experience in Software Engineering

Prior to his position at Motional, Jian Bao Gan gained valuable experience as a Software Engineer at BitTitan for seven months in 2021. He also worked at Shopee as a Machine Learning Engineer from 2019 to 2021, where he focused on machine learning applications in the internet industry. Earlier in his career, he completed a seven-month internship at Fujitsu Business Technologies Asia Pacific Limited in 2018.

Education and Expertise

Jian Bao Gan studied at Nanyang Polytechnic, where he earned a Diploma in Digital Entertainment Technology (Games) from 2013 to 2015. He furthered his education at DigiPen Institute of Technology, achieving a degree in Computer Science in Real Time Interactive Simulation from 2015 to 2018. His educational background provides a strong foundation in game development and programming.

Technical Skills and Programming Languages

Jian Bao Gan possesses strong technical skills in several programming languages, including C++, Python, SQL, and C. His expertise in C++ is particularly relevant for game development and real-time interactive simulation. Additionally, his skills in Python and SQL are essential for machine learning and data analysis tasks, enhancing his capabilities as a software engineer.

Background in Digital Entertainment Technology

Jian Bao Gan has a background in digital entertainment technology, which complements his software engineering skills. This background includes experience in game development and real-time interactive simulation, allowing him to leverage his knowledge in various software engineering projects.

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