Vern Jensen

Software Engineer (Autonomy Annotation Tools Front End) @ Motional

About Vern Jensen

Vern Jensen is a software engineer specializing in front-end development for autonomy annotation tools, currently working at Motional in Santa Monica, California. He has a background in computer science and has contributed to various projects, including audio and DTB annotation tools, and has experience in game development.

Work at Motional

Vern Jensen has been employed at Motional since 2021, serving as a Software Engineer focused on Autonomy Annotation Tools, specifically in front-end development. His role involves leading the frontend development for various projects, including an Audio Annotation Tool and a DTB annotation tracking tool, utilizing technologies such as React and TypeScript. His work contributes to the advancement of autonomous vehicle technology.

Previous Experience

Prior to joining Motional, Vern Jensen worked at Cedars-Sinai Medical Center as a Software Engineer from 2012 to 2021. In this position, he contributed to various software projects over a span of nine years. Additionally, he interned at the Jet Propulsion Laboratory in the summer of 2005, where he implemented a significant revision to the Scene Hunting tool, allowing for simultaneous playback of multiple camera video feeds.

Education and Expertise

Vern Jensen studied at Glendale Community College from 2002 to 2005, where he completed foundational coursework before transferring to California State Polytechnic University. He earned a Bachelor’s degree in Computer Science from 2005 to 2007. His educational background has equipped him with the skills necessary for his roles in software engineering and front-end development.

Achievements in Software Development

Throughout his career, Vern Jensen has made notable contributions to software development. He redesigned the Traffic Light Detector tool, which improved quality assurance and annotation efficiency. He has also authored documentation for LogMiner and various project ReadMes, as well as the backend annotation API. Additionally, he has published multiple shareware games as an indie game developer, including titles like Midnight Mansion and Insectoid.

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