Kévin De Saint Martin
About Kévin De Saint Martin
Kévin De Saint Martin is a Team Leader at Murex, where he has worked since 2015, currently leading a team since 2020. He holds an Engineer's degree in Computer Engineering from EPITA and has experience in game development using CryEngine and Unreal Engine 4.
Work at Murex
Kévin De Saint Martin has been employed at Murex since 2015, initially serving as a Technical Consultant. In 2020, he advanced to the position of Team Leader, a role he has held for four years. His work is based in Ville de Paris, Île-de-France, France. During his tenure at Murex, he has contributed to various technical projects, leveraging his expertise in software development and team management.
Previous Experience at EXL GROUP
Kévin De Saint Martin worked at EXL GROUP in two capacities. He began as an Intern in R&D from 2011 to 2012 for four months. Following this, he served as a Software Testing Consultant for three months in 2012. His roles at EXL GROUP provided him with foundational experience in research and software testing methodologies.
Education and Expertise
Kévin De Saint Martin holds an Engineer's degree in Ingénierie Informatique from EPITA, where he studied from 2007 to 2013. He also attended Norges teknisk-naturvitenskapelige universitet (NTNU) for 11 months in 2013, focusing on Information Systems, Information Security, and Networks. His educational background equips him with a strong foundation in computer engineering and information security.
Background in Game Development
Kévin De Saint Martin has extensive experience in game development, specifically with CryEngine and Unreal Engine 4. He has worked on various projects, including the development of an online sandbox game as a freelance lead C++ developer. Additionally, he is currently engaged in a side project that involves game development using Unreal Engine 4, showcasing his ongoing commitment to this field.
Internship Experience
Prior to his roles at EXL GROUP, Kévin De Saint Martin gained experience as an intern at Cervval, where he worked as a C++ developer for two months in 2010. This early experience contributed to his technical skills and understanding of software development practices.