Sandro Saab

Software Engineer @ Murex

About Sandro Saab

Sandro Saab is a Software Engineer currently working at Murex in Beirut, Lebanon, with a background in game development and a Bachelor of Science in Computer Graphics & Animation from Notre Dame University - Louaize. He actively contributes to open-source projects and aspires to develop independent games for PC and console platforms.

Work at Murex

Sandro Saab has been employed as a Software Engineer at Murex since 2022. He works in Beirut, Lebanon, contributing to the company's software development initiatives. His role involves applying his technical skills and knowledge to support Murex's projects and objectives. The company is known for its focus on financial software solutions, and Saab's contributions are part of the broader team effort to enhance product offerings.

Previous Experience in Game Development

Sandro Saab has a diverse background in game development. He began his career as a Game Developer at Bright Lab in 2019, where he worked for two months. In 2020, he briefly served as a Unity Developer at Yayy for one month. He returned to Bright Lab from 2021 to 2022, spending ten months in a Game Developer role. This experience has equipped him with valuable skills in game design and development.

Education and Expertise

Sandro Saab earned a Bachelor of Science degree in Computer Graphics & Animation from Notre Dame University - Louaize (NDU). His studies spanned from 2017 to 2020, providing him with a solid foundation in computer graphics and animation principles. This academic background supports his professional work in software and game development.

Contributions to Open Source and Independent Projects

Sandro Saab actively contributes to open-source projects on GitHub, reflecting his commitment to collaborative software development. He also develops and shares independent game projects on Itch.io, showcasing his passion for game development outside of his professional roles. His focus on creating game prototypes allows him to explore new gameplay mechanics and tackle development challenges.

Teaching Role at BMB

In addition to his engineering work, Sandro Saab has been teaching at BMB since 2021. This role allows him to share his knowledge and expertise with students, further contributing to the field of software and game development. His teaching experience complements his technical skills and enhances his professional profile.

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