Alex Diehl

Alex Diehl

Lead Data Architect @ Mux

About Alex Diehl

Alex Diehl is the Lead Data Architect at Mux, where he has worked since 2019. He has extensive experience in data engineering, having previously held positions at Oculus VR, Meta, and other technology companies.

Work at Mux

Alex Diehl has served as the Lead Data Architect at Mux since 2019. In this role, he focuses on designing and implementing data architecture solutions that support the company's video infrastructure and analytics capabilities. His expertise contributes to Mux's mission of providing developers with the tools they need to deliver high-quality video experiences. Prior to this position, he was a Founding Backend Engineer at Mux from 2016 to 2018, where he played a key role in establishing the backend systems that support Mux's services.

Education and Expertise

Alex Diehl studied at Dickinson College, where he earned a Bachelor of Science (B.S.) degree in Economics and Computer Science from 2005 to 2009. His educational background provides a strong foundation in both technical and analytical skills. Additionally, he attended Bullis School from 2002 to 2005, which helped shape his early academic pursuits. This combination of education equips him with the knowledge necessary for his roles in data architecture and engineering.

Background

Before joining Mux, Alex Diehl accumulated extensive experience in data engineering and software development. He worked at Oculus VR as a Senior/Staff Data Engineer from 2014 to 2016, where he was a founding member of the data engineering and analytics team. He also held positions at Meta as a Senior Staff Data Engineer from 2018 to 2019 and at Sageworks, Inc. as a Software Developer from 2012 to 2013. His career began with roles at Connectiv Solutions and SAIC, where he gained foundational experience in operations and technology.

Professional Experience

Alex Diehl's professional journey includes significant roles across various companies. After his education, he started as a Technology Intern at SAIC in 2008. He then worked as an Operations Engineer I at Connectiv Solutions from 2009 to 2012. Following this, he transitioned to Sageworks, Inc. as a Software Developer for 10 months. His tenure at Oculus VR from 2014 to 2016 marked a pivotal point in his career, leading to subsequent positions at Meta and ultimately Mux.

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