Oliver Alexander Brandel

Oliver Alexander Brandel

Game Designer @ Omnigame

About Oliver Alexander Brandel

Oliver Alexander Brandel is a game designer with extensive experience in various roles within the media and gaming industries. He has been the Game Design lead at Omnigame since 2020, where he has contributed to projects such as 'Oceanic' and 'Mining Madness'.

Work at Omnigame

Oliver Alexander Brandel has been a Game Design lead at Omnigame since February 2020. In this role, he has led the game design for projects such as 'Oceanic' and 'Mining Madness'. He has also contributed to the development of online slot games at the company. His ongoing work at Omnigame highlights his expertise in game design and development.

Education and Expertise

Oliver studied at Erhvervsakademiet Lillebælt (EAL), where he achieved a degree in E-commerce with a focus on Digital Concept Development from 2018 to 2019. He also completed a program in Multimediedesign at the same institution from 2016 to 2018. Additionally, he studied videojournalistik at Kort & Dokumentar Filmskolen, earning a Kursus i videojournalistik in 2017. His educational background includes a degree in International Virksomhedskommunikation from Syddansk Universitet from 2011 to 2014 and a program in Multimediadesign at Humber College in 2017.

Background

Oliver has a diverse professional background, having worked in various roles across different industries. He began his career as an actor at Nimbus Film in 2008 and Den Danske Filmskole in 2010. He transitioned to journalism, working as a Journalist at HereToday from 2015 to 2016. He also served as a Programme Coordinator at Mediehuset København from 2018 to 2019 and as a Digital Graphics Designer at Sustainary for three months in 2019. His experience in marketing includes an internship at Fanboy.dk in 2017.

Professional Experience Timeline

Oliver's professional experience spans several years and various roles. He worked at Discovery Networks Denmark in post-production from 2014 to 2015. He then took on the role of Journalist at HereToday from 2015 to 2016, followed by a position as Programme Coordinator at Mediehuset København from 2018 to 2019. In 2019, he briefly worked as a Digital Graphics Designer at Sustainary. His career in game design began at Omnigame in 2020, where he has been actively involved in game development.

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