James Beard
About James Beard
James Beard is a Senior Software Development Engineer in Test (Sr SDET) currently working at Ostro in Los Angeles, California, where he has been employed since 2022. He has extensive experience in quality assurance and test automation, having held various roles at companies such as Shogun, Pearson, Zynga, and Electronic Arts.
Work at Ostro
James Beard has been employed at Ostro as a Senior Software Development Engineer in Test (Sr SDET) since 2022. In this role, he focuses on enhancing the quality of software through automated testing practices. His responsibilities include managing UI automation tests and frameworks, as well as researching and upgrading test tools and methodologies to improve existing processes. He is based in Los Angeles, California.
Previous Experience in Quality Assurance
Before joining Ostro, James Beard held several positions in quality assurance. He worked at Shogun as a Senior QA Engineer for 11 months in 2021 and briefly as SDET III. Prior to that, he served as a QA Lead at Pearson for one year. His experience also includes roles at Zynga, where he progressed from QA Analyst to Senior QA Lead, and at Rosetta Stone as QA III for five years. His diverse background in QA positions has equipped him with extensive knowledge in software testing.
Education and Expertise
James Beard studied Computer Science at Front Range Community College, where he earned a Programming Certification from 2016 to 2018. He also attended California State University of Monterey Bay, achieving a degree in CST/Graphic Design from 2001 to 2005. His educational background supports his expertise in setting up and maintaining test automation frameworks across multiple platforms and collaborating with DevOps teams to resolve system integration issues.
Background in Game Development
James Beard has a significant background in the gaming industry, having worked at Zynga and Electronic Arts. At Zynga, he held various roles, including QA Lead and QA Security Analyst, contributing to multiple projects over several years. His tenure at Electronic Arts included positions as an Embedded Tester and QA Tester. This experience has provided him with a solid foundation in quality assurance practices specific to game development.