Stephanie Keller

Software Engineer Ii @ Persado

About Stephanie Keller

Stephanie Keller is a Software Engineer II at Persado, where she has worked since 2021. She has a background in theatrical design and has held various roles in software engineering and the performing arts, including positions at Beam Dental and North American Broadcasting Company Inc.

Current Role at Persado

Stephanie Keller currently serves as a Software Engineer II at Persado, a position she has held since 2021. In this role, she contributes to the development of software solutions aimed at enhancing marketing communications through AI-driven language generation. Her experience in software engineering allows her to apply technical skills to create effective applications that meet user needs.

Previous Experience in Software Engineering

Before her current position at Persado, Stephanie worked as a Software Engineer at Beam Dental from 2019 to 2021. During her tenure, she focused on developing software solutions that improved operational efficiency. Additionally, she briefly worked as a Software Engineer at Persado for 10 months in 2021, where she gained valuable insights into the company's technology and processes.

Education and Technical Skills

Stephanie Keller earned her Bachelor's degree in Theatrical Design and Technology from The Ohio State University, where she studied from 2008 to 2012. She further enhanced her technical skills by attending App Academy from 2018 to 2019, a coding bootcamp focused on software development. Her education and training have equipped her with the skills necessary for full-stack development, including experience in building applications with Rails and React/Redux.

Background in Theatrical Design

Stephanie has a background in theatrical design, having worked for CAPA-Columbus Association for the Performing Arts as a Local Union Wardrobe from 2008 to 2018 and as an Assistant Wardrobe Supervisor for Riverdance - Abhann Productions Limited during a national tour in 2017. This experience has honed her ability to troubleshoot unexpected issues and collaborate effectively in fast-paced environments.

Projects and Creative Work

Stephanie has developed notable projects, including a full-stack clone of Pinterest called Pintrigue, which features a Rails backend and a React/Redux frontend with full CRUD functionality and image hosting through AWS. She also created a JavaScript game inspired by Little Red Riding Hood, utilizing Canvas for graphics and showcasing her original artwork. These projects demonstrate her technical capabilities and creativity in software development.

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