Andrew Gonzalez
About Andrew Gonzalez
Andrew Gonzalez is an animator with extensive experience in the animation industry, currently working at Pixar Animation Studios since 2015. He has held various roles at notable companies, including Warner Bros. and Reel FX, and maintains a professional presence on platforms like Vimeo and Instagram.
Work at Pixar Animation Studios
Andrew Gonzalez has been employed at Pixar Animation Studios as an Animator since 2015. His tenure at Pixar spans over nine years, during which he has contributed to various animation projects. Prior to his current role, he completed a two-month internship at Pixar in 2013, gaining valuable experience in the animation process.
Previous Animation Experience
Before joining Pixar, Andrew Gonzalez held several positions in the animation industry. He worked as a Coordinator at On-Camera Audiences for seven months in 2010-2011 in Los Angeles. He then served as a Character Animator at Reel FX for eight months in 2014-2015 in the Dallas/Fort Worth area. Additionally, he was a Cinematic Animator at Warner Bros. Entertainment for seven months in 2014 in the Greater Seattle area and worked as an Animator at Roninfilm, LLC for six months in 2011.
Education and Expertise
Andrew Gonzalez studied at Full Sail University, where he earned a Bachelor of Science degree in Animation. His education provided him with a solid foundation in animation techniques and principles, which he has applied throughout his career in various roles across the animation industry.
Professional Presence and Online Portfolio
Andrew maintains a professional presence on Vimeo, where he showcases his animation work. This platform allows him to share his projects and connect with other professionals in the animation field. Additionally, he is active on Instagram under the handle 'androo.gonzalez', where he shares insights into his animation projects and engages with the animation community.
Role at Academy of Art University
From 2011 to 2013, Andrew Gonzalez worked as a 3D Animation/VFX Lab Specialist at the Academy of Art University in the San Francisco Bay Area. In this role, he supported students in their animation projects and contributed to the development of their skills in 3D animation and visual effects.