Ben Beech
About Ben Beech
Ben Beech serves as the Look Development Lead at Pixar Animation Studios, where he has contributed to the visual development of the film 'Lightyear'. With a strong background in both artistic and technical aspects of computer-generated imagery, he has worked in various roles within the animation industry since 2007.
Work at Pixar Animation Studios
Ben Beech has been a key contributor at Pixar Animation Studios since 2008. He started as a Resident Technical Director and transitioned to Set Shading Lead from 2013 to 2014. In 2020, he took on the role of Look Development Lead, where he has been instrumental in shaping the visual style of various projects. His work includes significant contributions to the film 'Lightyear', focusing on visual development.
Education and Expertise
Ben Beech earned a Bachelor of Fine Arts in Computer Animation from Ringling College of Art and Design, completing his studies from 2004 to 2008. His expertise lies in shader and look development, which involves creating the surface appearance of 3D models in animation. He combines traditional painting skills with modern digital techniques, showcasing a strong background in both artistic and technical aspects of computer-generated imagery.
Previous Experience in Film Industry
Before joining Pixar, Ben Beech worked at Quorum Films, LLC as Sets Shading Supervisor on the project 'Borrowed Time' from 2013 to 2015. He also gained experience as an intern at Sony Pictures Imageworks in 2007, where he was involved with the Academy of Motion Picture Arts and Sciences SCITECH program. His diverse roles have contributed to his comprehensive understanding of visual development in animation.
Passion for Visual Development
Ben Beech has a passion for crafting visually stunning environments in computer-generated imagery. His role as Look Development Lead allows him to explore and implement innovative visual techniques, enhancing the storytelling capabilities of animated films. His dedication to the art of visual development is evident in his work at Pixar and previous projects.