Jason Davies
About Jason Davies
Jason Davies is a Character Technical Director with extensive experience in character rigging and modeling, currently working at Pixar Animation Studios since 2008. He has previously worked at Blue Sky Studios and completed internships at Pixar, developing tools using Python and proprietary software.
Work at Pixar Animation Studios
Jason Davies currently holds the position of Character Technical Director at Pixar Animation Studios, where he has worked since 2008. In this role, he engages in rig prototyping for both feature films and shorts, contributing to the development of character and environment rigging. His expertise includes utilizing VEX scripting for advanced rigging and modeling tasks, as well as developing tools using Python and Pixar proprietary software.
Previous Experience at Blue Sky Studios
Before joining Pixar, Jason Davies worked at Blue Sky Studios as a Character Technical Director from 2004 to 2008. During his four years at Blue Sky, he gained experience in character rigging and modeling, which contributed to his skill set in the animation industry.
Education and Expertise
Jason Davies studied at the Savannah College of Art and Design, where he achieved a degree in Animation. He also attended Millersville University of Pennsylvania, earning a BA in Art with a focus on sculpture and illustration. His education laid the foundation for his expertise in procedural modeling using Houdini and character rigging.
Character Rigging and Development Skills
Jason Davies has developed tools for character rigging and modeling, showcasing his technical skills in the animation field. He is proficient in using software such as Maya and Houdini, actively participating in character and environment rigging. His work involves both feature films and shorts, reflecting his versatility in the industry.
Internship Experience at Pixar Animation Studios
In 2004, Jason Davies completed a six-month internship at Pixar Animation Studios as a Character Technical Director Intern. This experience provided him with valuable insights into the animation process and helped him build a foundation for his subsequent career in character technical direction.