Jeremy Newlin

Jeremy Newlin

Sr Software Engineer @ Pixar Animation Studios

About Jeremy Newlin

Jeremy Newlin is a Senior Software Engineer at Pixar Animation Studios, where he has worked since 2019. He has extensive experience in software engineering, particularly in developing tools for light transport debugging and machine learning pipelines.

Work at Pixar Animation Studios

Jeremy Newlin has been employed at Pixar Animation Studios since 2019, currently holding the position of Senior Software Engineer. His role involves developing user tools for debugging light transport and contributing to the design and support of machine learning pipelines for image processing. Prior to his current position, he worked as a Software Engineer from 2017 to 2019 and as a Lightspeed Technical Director from 2016 to 2017. He also served as a Rendering Technical Director from 2015 to 2016, where he designed and supported batch rendering pipelines.

Education and Expertise

Jeremy Newlin earned a Master's Degree in Computer Graphics and Game Technology from the University of Pennsylvania in 2014. He also holds a Bachelor's Degree in Digital Media Design from the same institution, which he completed in 2013. His educational background provides a strong foundation in computer graphics and software development, which he applies in his professional roles.

Background

Jeremy Newlin completed his high school education at Bishop Hartley High School, graduating with a High School Diploma in 2010. He began his higher education at the University of Pennsylvania, where he pursued degrees in Digital Media Design and Computer Graphics and Game Technology. His early career included various roles in academia and the animation industry, including positions as a Teaching Assistant and Instructor at the University of Pennsylvania.

Previous Experience in the Animation Industry

Before joining Pixar Animation Studios, Jeremy Newlin gained experience as a Research and Development Intern at Blue Sky Studios in 2014. He also worked as a Rendering Technical Director at Pixar from 2015 to 2016, where he focused on rendering technologies. His experience spans various roles that have contributed to his expertise in software engineering and technical direction in animation.

Teaching and Academic Roles

In addition to his work in the animation industry, Jeremy Newlin has held academic positions at the University of Pennsylvania. He served as a Teaching Assistant from 2012 to 2013 and later as an Instructor for a brief period in 2013. These roles involved supporting students in their learning and contributing to the academic community.

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