Jonathan Shade

Jonathan Shade

Director Of Engineering @ Pixar Animation Studios

About Jonathan Shade

Jonathan Shade serves as the Director of Engineering at Pixar Animation Studios, a position he has held since 2019. He has over 15 years of experience in software engineering, including a significant tenure at Pixar and an academic background in computer science and computer engineering.

Work at Pixar Animation Studios

Jonathan Shade has been employed at Pixar Animation Studios since 2003. He initially served as a Senior Software Engineer for RenderMan, a role he held for 15 years until 2018. Following this position, he worked as a Lead Software Engineer for RenderMan for one year. In 2019, he transitioned to the role of Director of Engineering, where he continues to contribute to the studio's technological advancements.

Education and Expertise

Jonathan Shade holds a PhD in Computer Science from the University of Washington. He also earned a Bachelor of Science in Computer Engineering from the University of California, San Diego. His educational background provides a strong foundation for his work in software engineering and technology development within the animation industry.

Background

Before his current role, Jonathan Shade accumulated extensive experience in software engineering, particularly in the field of rendering technology. His tenure at Pixar Animation Studios has allowed him to develop expertise in creating and optimizing software solutions for high-quality animation production.

Professional Experience

Jonathan Shade's professional journey at Pixar Animation Studios spans over two decades. His roles have included significant responsibilities in software engineering, particularly focusing on RenderMan, which is integral to Pixar's animation pipeline. His progression from Senior Software Engineer to Director of Engineering reflects his deep understanding of both the technical and creative aspects of animation technology.

People similar to Jonathan Shade