Mark Manca
About Mark Manca
Mark Manca is a Renderman Product Manager and Software Developer at Pixar Animation Studios, with a career spanning over two decades in the animation and software industries. He has held various roles at companies such as Adobe, Digital Domain, and Engineering Animation, Inc.
Work at Pixar Animation Studios
Mark Manca has been employed at Pixar Animation Studios since 2015. He holds the positions of Renderman Product Manager and Renderman Software Developer. His role involves overseeing the development and management of Renderman, Pixar's proprietary rendering software, which is widely used in the animation and visual effects industry.
Previous Experience in the Animation Industry
Prior to his tenure at Pixar, Mark Manca worked at Digital Domain as a Pipeline Technical Director from 2011 to 2012. He also had a significant role at Engineering Animation, Inc., where he served as a software engineering intern in 1997 and later as a product manager, technical liaison, and software engineer from 1998 to 2000 in Munich, Germany.
Career at Adobe
Mark Manca spent a substantial part of his career at Adobe, where he held various positions from 2000 to 2010. He served as a Senior Systems Engineer and Developer Technology Engineer from 2000 to 2003 in Seattle, and later as a Senior Computer Scientist from 2000 to 2005 in Ottawa. He then transitioned to the role of Senior Product Manager from 2005 to 2010 in Ottawa.
Education and Expertise
Mark Manca earned a Bachelor of Science degree from the University of Washington, where he studied from 1993 to 1998. His educational background has provided him with a strong foundation in software development and engineering, which he has applied throughout his career in the animation and software industries.