Philippe Leprince
About Philippe Leprince
Philippe Leprince is a Senior Field Engineer at Pixar Animation Studios, where he has worked since 2014. He has extensive experience in the visual effects industry, having held various technical roles at notable companies such as Double Negative and Framestore-CFC.
Current Role at Pixar Animation Studios
Philippe Leprince has been serving as a Senior Field Engineer at Pixar Animation Studios since 2014. In this role, he focuses on developing and maintaining RenderMan for Maya, which involves enhancing the software's integration and functionality. His expertise contributes to the overall performance of rendering processes within the studio, supporting various projects and ensuring high-quality output.
Previous Experience in Visual Effects
Prior to his current position, Philippe Leprince worked extensively in the visual effects industry. He was a CG Supervisor at Double Negative for the film 'Jupiter Ascending' from 2013 to 2014. Before that, he held the position of Head of Lighting & Rendering at Double Negative from 2006 to 2014, where he managed lighting and rendering teams for various projects. His earlier roles included Senior Technical Director at Framestore-CFC and Mikros Image, where he contributed to the technical aspects of visual effects production.
Freelance Technical Direction
Philippe Leprince has experience as a Freelance Technical Director, having worked with companies such as EST, Mikros Image, and Eurosport from 1998 to 1999. This role involved providing technical expertise and solutions in various projects, enhancing the quality of visual outputs and workflows. His freelance work allowed him to gain diverse experiences across different aspects of the visual effects industry.
Educational Background
Philippe Leprince studied at the Institut Superieur D'interpretariat Et De Traduction (ISIT) from 1985 to 1988. This educational background provided him with a foundation that supports his technical roles in the visual effects industry, particularly in areas requiring clear communication and understanding of complex concepts.
Contributions to Rendering Technology
Throughout his career, Philippe Leprince has made significant contributions to rendering technology. He has worked on image processing utilities that improve the efficiency and quality of rendered images. Additionally, he developed cross-DCC components such as the Preset Browser and Texture Manager, which facilitate better workflow integration. His creation of numerous RIS nodes, including bxdf, pattern, and integrator, has enhanced rendering capabilities, benefiting various projects and clients.