Colby Adamson
About Colby Adamson
Colby Adamson serves as the Chief Operating Officer for North America at Pixellot, where he has played a significant role in expanding the company's operations and partnerships. He has prior experience in various roles within the sports production and technology sectors, including positions at Bigfoot Lacrosse and Zebra Technologies.
Current Role at Pixellot
Colby Adamson serves as the Chief Operating Officer (COO) for North America at Pixellot, an AI-Automated Sports Production company. He has held this position since 2021 and is based in New York, New York. In his role, he oversees operations and strategic initiatives aimed at enhancing the company's presence in the North American market.
Previous Experience at Pixellot
Before becoming COO, Colby Adamson worked at Pixellot in various capacities. He was the Director of Account Services US from 2017 to 2021, where he played a significant role in expanding the company's operations and partnerships across the United States and Canada. Additionally, he served as the US Technical and Sales Manager for a brief period in 2017.
Work History Prior to Pixellot
Colby Adamson's career includes experience at Zebra Technologies as a Gameday Operations Specialist from 2014 to 2016. He also worked at Bigfoot Lacrosse as a Sales Associate from 2012 to 2014. His early career involved internships at Oregon-Canadian Forest Products, Inc., where he served as a Management Intern in 2010 and an Intern in 2011.
Education and Expertise
Colby Adamson studied at the University of Oregon from 2010 to 2014, earning a degree that has contributed to his professional development. He possesses extensive experience in managing remote teams effectively, which is crucial in today's increasingly digital work environment.
Contributions to Sports Production
At Pixellot, Colby Adamson has contributed to the company's mission of democratizing sports production through innovative strategies. His efforts have focused on leveraging technology to enhance sports broadcasting and accessibility.