Riley Johansson
About Riley Johansson
Riley Johansson serves as the Head of Backend & Web at Backbone, a position held since 2024. With a background in software engineering at various companies, including Curse, Inc. and Twitch, Johansson has extensive experience in backend development.
Current Role at Backbone
Riley Johansson serves as the Head of Backend & Web at Backbone, a position held since 2024. In this role, Riley is responsible for overseeing backend development and web-related projects. The position is based in Seattle, Washington, and operates in a hybrid work environment. With a focus on enhancing the company's technological capabilities, Riley contributes to the strategic direction of backend systems and web applications.
Previous Experience at Curse, Inc.
Prior to joining Backbone, Riley Johansson worked at Curse, Inc. in various capacities. From 2015 to 2016, Riley held the position of Platform Engineering Lead for 11 months in Irvine, California. Before that, from 2011 to 2015, Riley served as Lead Developer in Huntsville, Alabama, for a duration of four years. These roles involved significant contributions to the development and management of platform engineering initiatives.
Experience at Twitch
Riley Johansson was employed at Twitch as a Senior Software Engineer from 2016 to 2022. This six-year tenure in Seattle, Washington, allowed Riley to work on various projects that supported the platform's growth and functionality. The role involved collaboration with cross-functional teams to enhance user experience and optimize backend processes.
Education and Technical Interests
Riley Johansson is based in the United States and has a keen interest in gaming technology. Riley enjoys using the Backbone One controller with Steam Link and Apple Arcade, reflecting a personal passion for gaming and technology integration. This interest may influence Riley's approach to backend and web development within the gaming industry.