Juan Martinez

Juan Martinez

Principal Technical Animator @ Playful Studios

About Juan Martinez

Juan Martinez is a Principal Technical Animator at Playful Corp, where he has worked since 2013. He has extensive experience in game development, having held various roles at notable companies and currently serves as an Adjunct Professor at Southern Methodist University.

Current Role at Playful Corp

Juan Martinez serves as the Principal Technical Animator at Playful Corp, a position he has held since 2013. In this role, he focuses on creating games for cutting-edge platforms, next-generation devices, and virtual reality. His contributions include work on notable game titles such as Words with Friends, the Age of Empires series, Halo Wars, Orcs Must Die!, and Hero Academy. His expertise in technical animation plays a crucial role in the development of innovative gaming experiences.

Previous Experience in Game Development

Before joining Playful Corp, Juan Martinez accumulated extensive experience in the game development industry. He worked at Robot Entertainment as a Technical Animator from 2009 to 2013. Prior to that, he served as Lead Animator at Ensemble Studios from 2004 to 2009 and as an Animator at Terminal Reality from 2003 to 2004. His early career included a role as Character Artist and Animator at Terminal Reality from 2001 to 2002. This diverse background has equipped him with a comprehensive understanding of animation and game design.

Education and Training in Animation

Juan Martinez studied Animation at The Art Institutes from 1999 to 2000. His education provided him with foundational skills in animation, which he further developed through self-motivation and practice. This combination of formal education and personal dedication has contributed to his success in the field of technical animation.

Academic Involvement at Southern Methodist University

In addition to his industry work, Juan Martinez has been an Adjunct Professor at Southern Methodist University since 2006. His role in academia allows him to share his knowledge and experience in animation and game development with students, bridging the gap between theoretical learning and practical application in the gaming industry.

Background in Art and Game Development

Juan Martinez has a background that encompasses both art and game development. His skills have been honed through a combination of formal education and self-directed learning. This dual focus has enabled him to excel in technical animation, contributing to various successful game titles and projects throughout his career.

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