Egor Ivkov

Rust Software Engineer @ Qdrant

About Egor Ivkov

Egor Ivkov is a Rust Software Engineer with a background in C# Unity development and a Bachelor's degree in Computer Science from Innopolis University. He has experience in high-performance and distributed systems, having worked at various companies including Qdrant and SORAMITSU.

Current Role at Qdrant

Egor Ivkov currently serves as a Rust Software Engineer at Qdrant, a position he has held since 2022. In this role, he focuses on developing high-performance systems, leveraging his expertise in Rust programming. His work contributes to the company's mission of providing advanced solutions in the field of vector search and data management.

Previous Experience at SORAMITSU

Before joining Qdrant, Egor Ivkov worked at ソラミツ SORAMITSU as a Rust Developer from 2020 to 2021. He later advanced to the role of Technical Lead at the same company, where he worked from 2021 to 2022. His responsibilities included overseeing development projects and guiding teams in implementing Rust-based solutions.

Early Career in Game Development

Egor Ivkov began his career in game development, working as a C# Unity Developer at Cologne Game Lab in 2018 for one month. He also briefly worked at SWAG MASHA in 2019 in a similar capacity. These roles provided him with foundational experience in software development within the gaming industry.

Education and Academic Background

Egor Ivkov studied Computer Science at Innopolis University, where he earned his Bachelor's degree from 2016 to 2020. His academic background provided him with a solid foundation in programming and software development principles, which he has applied throughout his career.

Interests and Contributions to Open Source

Egor Ivkov has a keen interest in compiler design, particularly in high-performance and distributed systems. He actively contributes to open source projects related to Rust and system-level development. Additionally, he engages with the Rust community, sharing insights and developments in system-level programming.

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