Max Botvinev 🇺🇦
About Max Botvinev 🇺🇦
Max Botvinev is a Principal Game Developer with extensive experience in game design, economics, and AI development. He has held various positions in the gaming industry, contributing to multiple projects and specializing in character customization and cloud-based solutions.
Current Role at Rage Quit Games
Max Botvinev serves as the Principal Game Developer at Rage Quit Games, a position he has held since 2022. In this role, he focuses on developing innovative game mechanics and enhancing player experiences. His responsibilities include overseeing game development processes and implementing advanced features that contribute to the overall quality of the games produced by the studio.
Previous Experience in Game Development
Max Botvinev has a diverse background in game development, having held various positions across multiple companies. He worked as a Principal Software Engineer at Leia Inc. from 2019 to 2022, and as a Principal Game Developer at GigaNeo from 2018 to 2019. Prior to that, he was a Lead Game Engineer at Innovecs from 2015 to 2017 and a Senior Game Programmer at iLogos Game Studios from 2014 to 2015. His early career includes roles as a Game Producer at Awem Games and a Game Designer at Bizzclick LLP.
Educational Background
Max Botvinev earned a Master’s degree in Real-Time Computer Simulation from the National University named after V. Sukhomlynsky, completing his studies from 2004 to 2009. This educational foundation has equipped him with the knowledge and skills necessary for his extensive career in game development and software engineering.
Technical Skills and Specializations
Max Botvinev possesses expertise in various technical areas relevant to game development. He specializes in developing character controllers using the Mechanim system and creating character customization features. Additionally, he utilizes state machine patterns for AI development and works with shaders and game tools to enhance development processes. His experience also includes developing cloud-based solutions and graphical user interfaces for games.
Career Progression and Roles
Max Botvinev's career in the technology and gaming sectors spans over a decade. He began as a Technology Evangelist at LG Electronics from 2007 to 2010, before transitioning into game development roles. His career includes significant positions such as Game Architect at GigaNeo and Software Architect at Intellectsoft. This progression highlights his growth and adaptability within the industry.