Andrew Kelley

Associate Photogrammetry Artist @ Raven

About Andrew Kelley

Andrew Kelley is an Associate Photogrammetry Artist at Raven Software, specializing in real-time game environments. He holds a Bachelor's Degree in Game Art and Design from The Art Institutes International-Kansas City and has experience with various 3D modeling and texturing software.

Work at Raven Software

Andrew Kelley has been employed at Raven Software as an Associate Photogrammetry Artist since 2020. In this role, he specializes in creating real-time game environments utilizing photogrammetry techniques. His work contributes to the development of immersive gaming experiences. Raven Software is known for its focus on quality and innovation in game design, and Kelley plays a key role in enhancing the visual fidelity of their projects.

Previous Experience at Acadental

Before joining Raven Software, Andrew Kelley worked at Acadental as a 3D Modeler for a duration of six months in 2016. This position was based in Overland Park, Kansas. During his time at Acadental, he gained valuable experience in 3D modeling, which laid the foundation for his subsequent career in game art and design.

Education in Game Art and Design

Andrew Kelley studied at The Art Institutes International-Kansas City, where he pursued a Bachelor’s Degree in Game Art and Design. His education spanned from 2012 to 2015, during which he developed a strong foundation in various aspects of game development, including 3D modeling and environment design.

Technical Skills and Tools

Andrew Kelley specializes in creating detailed textures and environments using a variety of industry-standard tools. He is proficient in Quixel, Substance Designer, and Substance Painter for texture creation. Additionally, he has experience with game engines such as Unreal Engine 4, UDK, and Unity, which he utilizes for set dressing and level layout. His skill set includes high poly sculpting, UV mapping, and unwrapping, along with expertise in software like 3D Studio Max, Maya, Modo, Zbrush, Mudbox, and 3D Coat.

Portfolio and Showcase of Work

Andrew Kelley maintains a portfolio that showcases his work in 3D art, available at andrewmkelley.artstation.com. This portfolio highlights his expertise in photogrammetry and real-time game environments, providing a visual representation of his skills and projects throughout his career.

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