Arnie Swekel
About Arnie Swekel
Arnie Swekel is a Multi Player Art Director and Principal Artist at Raven Software, recognized for his contributions to major gaming franchises such as 'Call of Duty', 'Quake', and 'Wolfenstein'. With over two decades of experience, he specializes in visual development, microtransactions, and mentoring team members to enhance game design.
Work at Raven
Arnie Swekel has been employed at Raven Software since 2002, serving as the Multi Player Art Director and Principal Artist. His role involves overseeing the visual direction of various gaming projects, ensuring that the artistic elements align with the overall vision of the games. Swekel's contributions have focused on creating immersive visual identities that enhance player engagement and contribute to the brand's revenue potential.
Education and Expertise
Arnie Swekel studied at the College for Creative Studies from 1981 to 1982, where he focused on illustration and graphic design. Prior to that, he completed his high school education at River Rouge High School, earning his diploma between 1977 and 1981. His educational background has equipped him with the skills necessary for his specialized work in game art direction, including designing microtransactions, world building, and creating various game elements.
Background
Before his tenure at Raven Software, Arnie Swekel contributed to the art direction of several iconic gaming franchises, including 'Call of Duty', 'Quake', and 'Wolfenstein'. He also played a significant role in the visual development of Wizards of the Coast's popular games, 'Magic the Gathering' and 'Dungeons and Dragons'. This extensive background in the gaming industry has informed his approach to art direction and design.
Achievements
Throughout his career, Arnie Swekel has specialized in various aspects of game design, including creating environments, vehicles, characters, and weapons. He has also focused on the design and implementation of microtransactions (MTX) within games. In addition to his artistic contributions, Swekel actively mentors team members, fostering a collaborative environment that aims to produce high-quality gaming products.