Ben Lisle

UI Artist @ Raven

About Ben Lisle

Ben Lisle is a UI Artist with expertise in both UE4 and Unity game engines, currently working at Raven Software since 2021. He has a background in User Interface and User Experience Design, with previous experience at Index AR Solutions and High Voltage Software.

Work at Raven

Ben Lisle has been employed at Raven Software as a UI Artist since 2021. His role involves creating user interfaces for various projects, leveraging his expertise in game design and development. Raven Software is known for its contributions to the gaming industry, and Lisle's work supports the company's commitment to high-quality user experiences.

Previous Experience in UI/UX Design

Prior to his current position, Ben Lisle worked at Index AR Solutions as a UI/UX Designer and AR Designer from 2016 to 2018. He also held a position at High Voltage Software as a UI Artist from 2018 to 2021. His experience includes a focus on user-centered design principles, which he applied in various projects during his tenure at these companies.

Education and Expertise

Ben Lisle earned a Bachelor’s Degree in Drawing & Design from Old Dominion University, where he studied from 2013 to 2016. His education provided a foundation in design principles, which he has applied throughout his career. He possesses expertise in both Unreal Engine 4 (UE4) and Unity game engines, which are essential tools in the computer games industry.

Background in Graphic Design

Lisle began his career as a Graphic Artist Intern at Newport News Shipbuilding, a Division of Huntington Ingalls Industries, in 2015. He worked there for three months, gaining initial experience in design. He later returned to Newport News Shipbuilding as a UI/UX Designer and AR Designer from 2016 to 2018, further developing his skills in user interface and experience design.

Skills in Wireframing and Storyboarding

Ben Lisle possesses strong skills in wireframing and storyboarding, which are critical for creating effective user interfaces. These skills enable him to visualize and plan user interactions, ensuring that the final designs meet user needs and enhance overall usability.

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