Brandon Kidwell
About Brandon Kidwell
Brandon Kidwell is an Associate Systems Designer at Raven Software, where he has worked since 2021. With over four years of experience in both AAA and indie game development, he has held various roles in the gaming industry, including positions at Electronic Arts and as a co-founder of Neon Chasm, LLC.
Work at Raven Software
Brandon Kidwell has been employed at Raven Software as an Associate Systems Designer since 2021. His role involves contributing to the development of video games, leveraging his extensive experience in both AAA and Indie game development. He is based in Madison, Wisconsin, United States, and has been with the company for three years.
Game Development Experience
Brandon Kidwell possesses over four years of experience in the game development industry. He has worked in various capacities, including Game Designer and Associate Game Designer at Electronic Arts (EA) from 2018 to 2021. His experience spans both AAA titles and Indie projects, showcasing a versatile skill set in game design.
Educational Background
Brandon Kidwell has a solid educational foundation in game design and interactive media. He earned a Bachelor of Arts in Game Design from the University of Advancing Technology, studying from 2008 to 2013. He further pursued a Master of Science in Interactive Entertainment at the University of Central Florida and the Florida Interactive Entertainment Academy, completing his studies in 2017.
Previous Employment History
Prior to his current position, Brandon Kidwell held various roles in the game development field. He co-founded Neon Chasm, LLC, where he served as Game Designer from 2015 to 2017. He also worked at MAX Technical Training in IT support roles from 2013 to 2016, and at Cincinnati Association of Safe Theatrical Live-action Entertainment as Lead Game Designer and Writer from 2007 to 2017.
Personal Interests and Influences
Brandon Kidwell has a passion for cinema, music, and anime, which significantly influences his approach to game design. He believes that games can transcend mere entertainment, aiming to discover the 'fun' in all projects he undertakes. He also maintains a personal website that showcases examples of his work and personal projects.