Daniel Fetter
About Daniel Fetter
Daniel Fetter is a Senior Software Engineer at Raven Software, where he has worked since 2006. He specializes in graphics programming and has contributed to several Call of Duty titles, including Call of Duty: Black Ops - Cold War and Call of Duty: Modern Warfare.
Work at Raven Software
Daniel Fetter has been employed at Raven Software since 2006, serving as a Senior Software Engineer for 18 years. During his tenure, he has contributed to the development of several notable titles in the Call of Duty franchise, including Call of Duty: Black Ops - Cold War and Call of Duty: Modern Warfare. His role involves applying his expertise in graphics programming to enhance the visual aspects of these games.
Education and Expertise
Daniel Fetter earned a Bachelor of Science in Computer Science from Iowa State University, where he studied from 2001 to 2005. He also completed a Minor in Chinese Studies. His technical expertise includes graphics programming with proficiency in C/C++, HLSL, DirectX, GNM, and AGC, which are essential for developing high-quality visual elements in video games.
Background in the Gaming Industry
With over a decade of experience in the gaming industry, Daniel Fetter has worked on multiple high-profile projects. His credits include significant contributions to titles such as Call of Duty: WWII and Call of Duty: Black Ops III. Prior to his current role, he worked at Software Magic as a Programmer for 10 months, where he was involved in game development.
Notable Projects and Contributions
Daniel Fetter has played a key role in the development of various games, including the title Singularity, released in 2010 for platforms like Xbox 360, PlayStation 3, and PC. His contributions to the Call of Duty series have established him as a notable figure in the gaming community, particularly in the realm of graphics programming.