Dmitrii Roets
About Dmitrii Roets
Dmitrii Roets is a User Interface Engineer with a strong background in game development and design. He has worked at Raven Software since 2020 and previously held positions at MunkyFun and Zygobot, while also gaining extensive educational qualifications in computer science and business management.
Work at Raven
Dmitrii Roets has been employed at Raven Software as a User Interface Engineer since 2020. In this role, he focuses on creating interactive experiences within the gaming industry, particularly emphasizing user interface design. His work contributes to the development of engaging and user-friendly gaming environments.
Previous Experience in Game Development
Before joining Raven Software, Dmitrii Roets worked at MunkyFun as an Engineer from 2018 to 2020 in San Francisco, California. He also served as the Lead Developer at Zygobot for one year from 2017 to 2018 in the Orlando, Florida Area. His experiences in these roles have equipped him with skills in solving complex problems and collaborating in the creative process of game development.
Education and Expertise
Dmitrii Roets has a strong educational background in computer science and game design. He studied at Full Sail University, where he earned a Master of Science in Game Design from 2016 to 2017 and a Bachelor of Science in Computer Science: Game Development starting in 2014. Additionally, he holds a Bachelor of Commerce in Business Management and Economics from the University of Pretoria, achieved from 2003 to 2005.
Early Career and Background
Dmitrii Roets began his career as an Account Manager at Internet Solutions, where he worked from 2006 to 2011. He also has a foundational education from Crawford College Pretoria, where he completed his A-Level studies and achieved a High School Diploma from 1995 to 2002. This diverse background has contributed to his multifaceted approach to game development.