Dominic Camargo

Senior Lead Engineer, Gameplay UI @ Raven

About Dominic Camargo

Dominic Camargo is a Senior Lead Engineer specializing in Gameplay UI at Raven Software, where he has worked since 2022. He has extensive experience in game development, having previously held positions at Blind Squirrel Games and contributed to multiple titles in the Call of Duty franchise.

Current Role at Raven Software

Dominic Camargo serves as the Senior Lead Engineer for Gameplay UI at Raven Software. He has been in this position since 2022 and is based in Orange County, California. In this role, he manages four UI Engineering teams that focus on developing user interface technology for various Call of Duty titles. His responsibilities include overseeing the development process and ensuring the integration of UI elements within the gameplay experience.

Previous Experience at Blind Squirrel Games

Before joining Raven Software, Dominic worked at Blind Squirrel Games for a total of seven years. He started as a Software Engineer from 2013 to 2017 and then advanced to the position of Engineering Manager from 2017 to 2020. During his tenure, he contributed to various projects and played a significant role in the engineering team, enhancing the overall development processes within the company.

Educational Background in Game Development

Dominic Camargo holds a Master of Interactive Technology degree from The Guildhall at Southern Methodist University, where he studied Digital Game Development from 2011 to 2013. Prior to that, he earned a Bachelor of Science in Computer Science from California Polytechnic State University-San Luis Obispo, completing his studies from 2006 to 2011. His education has provided him with a strong foundation in both technical skills and game design principles.

Contributions to Call of Duty Franchise

Dominic has been actively involved in the development of several titles within the Call of Duty franchise. He contributed to Call of Duty: Modern Warfare 3 and Call of Duty: Modern Warfare 2. Additionally, he played a key role in the development and shipping of Call of Duty: Warzone, including its subsequent updates and seasons, such as MW3 Seasons 1 and beyond. His work has significantly impacted the gameplay experience for players.

Early Career at Cal Poly State University

Dominic began his career in academia at California Polytechnic State University-San Luis Obispo, where he worked as a Study Session Leader from 2007 to 2011 and as a Computer Science Department Grader from 2010 to 2011. These roles allowed him to support fellow students in their learning while gaining valuable experience in educational environments.

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