Dongmin(daphne) Chen

Mid Level Animator @ Raven

About Dongmin(daphne) Chen

Dongmin (Daphne) Chen is a Mid-Level Animator at Raven Software, with over three years of experience in the game and VFX industry. She has contributed to the development of multiple games, TV shows, and a movie, and holds a Bachelor of Applied Arts in Animation from Sheridan College.

Work at Raven

Dongmin Chen currently holds the position of Mid-Level Animator at Raven Software, where he has been employed since 2020. His tenure at the company follows a previous role as a Junior Animator from 2019 to 2020. During his time at Raven, he contributed to various projects, including the Tempelhof level in Call of Duty: Vanguard. His experience at Raven Software spans over four years in total.

Previous Animation Roles

Before joining Raven Software, Dongmin Chen worked in several animation roles. He served as an Animator Intern at Big Blue Bubble for three months in 2016 in the London, Canada Area. He also worked as a VFX Animator and Generalist at Playfight from 2017 to 2019 in Toronto, Ontario, Canada, accumulating two years of experience. Additionally, he briefly worked as an Animator at Crystallized Games Inc. in 2018 for one month.

Education and Expertise

Dongmin Chen graduated from Sheridan College with a Bachelor of Applied Arts in Animation, completing the program from 2013 to 2017. His education provided him with a solid foundation in animation techniques and principles, which he has applied throughout his career in the game and VFX industry. He has over three years of professional experience in these fields.

Background

Dongmin Chen attended Pierre Elliott Trudeau High School from 2009 to 2013. His early education set the stage for his pursuit of a career in animation, leading him to Sheridan College for further studies in the field. His background includes a mix of academic and practical experiences that have shaped his skills as an animator.

Projects and Contributions

Throughout his career, Dongmin Chen has participated in the creation of five games, two TV shows, and a movie. His contributions to these projects reflect his experience and versatility as an animator in the entertainment industry.

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