Eugene G.
About Eugene G.
Eugene G. serves as a Senior Character Artist at Raven Software, contributing to notable projects like Call of Duty: Black Ops Cold War and Call of Duty: Vanguard. He has an extensive background in character and environment art, with previous roles at various game development studios.
Work at Raven
Eugene G. has been employed at Raven Software as a Senior Artist for characters since 2019. In this role, he has contributed to various projects, including the development of Call of Duty: Warzone's Season 3 Operation Monarch. His expertise in character artistry is integral to the studio's focus on high-quality game design.
Education and Expertise
Eugene G. has a background in Fine/Studio Arts, having studied at East Leyden High School from 1984 to 1987. He furthered his education at the American Academy of Art, where he earned an Associate's degree in advertising and graphic design from 1987 to 1990. Additionally, he studied Anatomy and life drawing at the same institution from 1985 to 1987, enhancing his artistic skills.
Background
Eugene G. has extensive experience in the video game industry, having worked in various roles since the mid-1990s. He began his career as an artist at Midway Games from 1994 to 2002. He later held positions at Destineer Studios, CCP, and Xaviant, where he focused on environment and character artistry. His career reflects a strong commitment to the craft of game design.
Achievements in Game Development
Eugene G. played a significant role in the creation of Call of Duty: Black Ops Cold War as a Senior Character Artist and hard surface modeler. He also worked on Call of Duty: Vanguard starting in November 2021. His contributions have been publicly showcased, highlighting his impact on the franchise and the gaming community.