James Monroe

James Monroe

Lead Programmer @ Raven

About James Monroe

James Monroe is a Lead Programmer at Raven Software, where he has worked since 1996. He has contributed to the development of notable games and specializes in Havok physics, with significant experience in the Call of Duty series.

Work at Raven Software

James Monroe has been employed at Raven Software as a Lead Programmer since 1996. During his tenure, he has played a significant role in the development of numerous games. His expertise in programming has contributed to the success of various projects, particularly in the realm of PC gaming. Monroe's long-standing position at Raven Software highlights his commitment to the company and the gaming industry.

Education and Expertise

James Monroe earned a Bachelor of Science degree from Texas Tech University, where he studied from 1989 to 1992. His educational background laid the foundation for his career in programming. Additionally, he has specialized in Havok physics, which has been a crucial aspect of game development, particularly in the creation of the game Wolfenstein.

Background in Programming

Before joining Raven Software, James Monroe worked briefly as a Programmer at Origin Energy in Australia in 1994. His early education included attending Alconbury American High School from 1985 to 1987 and Ramstein American High School from 1988 to 1989. This diverse background has contributed to his programming skills and understanding of game development.

Game Development Contributions

James Monroe has managed the development and shipping of notable games such as MageSlayer, Hexen II: Portals of Praevus, and Star Trek Voyager: Elite Force. He has also contributed to the programming of nearly every game developed by Raven Software, showcasing his extensive experience and influence within the company.

Experience with Call of Duty Titles

Monroe has extensive experience in developing PC versions of popular Call of Duty titles. His work includes significant contributions to Advanced Warfare, Infinite Warfare, Modern Warfare Remastered, and WWII. This experience highlights his proficiency in adapting games for PC platforms and enhancing the gaming experience for players.

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