Jonathan Poulter

Associate Producer @ Raven

About Jonathan Poulter

Jonathan Poulter is an Associate Producer at Raven Software, where he has worked since 2021. He has a background in game design, marketing, and production coordination, with previous experience at Marvel Studios and other organizations.

Current Role at Raven Software

Jonathan Poulter serves as an Associate Producer at Raven Software, a position he has held since 2021. In this role, he is responsible for overseeing various aspects of game production, ensuring that projects are completed on time and within budget. His skills in coordination are essential for managing team dynamics and project timelines. Poulter's experience in quantitative research further supports his contributions to game design and production, allowing him to make informed decisions based on data analysis.

Previous Experience at Raven Software

Before becoming an Associate Producer, Jonathan Poulter worked at Raven Software as a Production Coordinator for two months in 2021. During this brief tenure, he gained insights into the production processes and workflows at the company. His role involved assisting with project management tasks, which laid the groundwork for his current position.

Professional Background in Film and Media

Jonathan Poulter has a diverse background in film and media. He worked as a Production Assistant at Marvel Studios on the film Spider-Man: Homecoming in 2016 for two months. This experience provided him with exposure to high-profile film production environments. Additionally, he served as an Office Intern at MBS Media Campus in 2017, where he further developed his organizational skills.

Experience in Event Coordination and Marketing

In 2019, Jonathan Poulter worked at Wonderville as an Event and Marketing Coordinator, Game Developer Correspondent, and Curator for three months. This role allowed him to blend his marketing background with event management, enhancing his ability to promote and manage game projects effectively. His marketing expertise is a valuable asset in his current role at Raven Software.

Education and Expertise in Game Design

Jonathan Poulter studied Game Design at New York University, where he earned a Bachelor of Fine Arts (BFA) from 2016 to 2020. His education provided him with a solid foundation in game design principles and practices. This academic background, combined with his practical experience, equips him with the necessary skills to contribute effectively to game development projects.

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