Joshua Terry

Lead Technical Artist @ Raven

About Joshua Terry

Joshua Terry is a Lead Technical Artist at Raven Software, with over a decade of experience in the game industry, particularly in the Call of Duty franchise. He holds a Bachelor of Science in Electronic Game and Interactive Development: Art and Animation from Champlain College and has worked on notable titles such as Warzone and the Black Ops series.

Work at Raven

Joshua Terry has been employed at Raven Software since 2016. He initially served as a Senior Artist for six years, contributing to various projects within the company. In 2019, he transitioned to the role of Senior Technical Artist, where he worked until 2022. Currently, he holds the position of Lead Technical Artist, a role he has occupied since 2022. His work at Raven Software includes contributions to several titles in the Call of Duty franchise, such as Warzone and the Black Ops series.

Education and Expertise

Joshua Terry earned a Bachelor of Science (B.S.) degree in Electronic Game and Interactive Development: Art and Animation from Champlain College. He attended the college from 2007 to 2011, completing a four-year program. His educational background provides a strong foundation for his technical and artistic skills in the game industry.

Background

Before joining Raven Software, Joshua Terry worked at Emergent Media Center as the Burlington City Team Lead for a project called Visualize Burlington in 3D. This position lasted for four months in 2009. His career in the game industry spans over a decade, with a focus on the Call of Duty franchise, where he has developed a diverse skill set and a collaborative work style.

Achievements in Game Development

Joshua Terry has significantly contributed to the development of multiple titles in the Call of Duty series, including Warzone and the Black Ops games. His extensive experience and roles within Raven Software have positioned him as a key figure in the technical art domain of game development.

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