Nimah Kelly
About Nimah Kelly
Nimah Kelly is an Associate Environment Artist with experience in level lighting and lightmap baking. She has worked at Raven Software since 2016 and previously contributed to a project at Columbia College Chicago.
Work at Raven
Nimah Kelly has been employed at Raven Software as an Associate Environment Artist since 2016. In this role, she focuses on creating immersive environments for video games. Her responsibilities include level design, lighting, and asset creation, contributing to the overall visual quality of the projects she works on. Raven Software is known for its commitment to high-quality game development, and Kelly's role is integral to maintaining these standards.
Education and Expertise
Nimah Kelly studied at Columbia College Chicago, where she earned a Bachelor of Arts (B.A.) in Game and Interactive Media Design from 2011 to 2015. During her studies, she gained expertise in various aspects of game design, including level lighting and lightmap baking. Her education provided a solid foundation for her career in the gaming industry, equipping her with the necessary skills to excel as an environment artist.
Background
Before joining Raven Software, Nimah Kelly worked at Columbia College Chicago on a project titled The Metacosmic Earth Race from 2013 to 2015. This experience contributed to her development as an artist in the gaming field. She was involved in creating environment and character assets for the senior capstone project, which allowed her to apply her academic knowledge in a practical setting.
Experience in Level Lighting
Nimah Kelly possesses experience in level lighting and lightmap baking, which are essential skills for an environment artist. These techniques enhance the visual appeal of game environments by ensuring proper illumination and texture detail. Her proficiency in these areas supports her contributions to the projects at Raven Software, where lighting plays a critical role in creating engaging gameplay experiences.