Sergejs Karpovs

Senior 3 D Artist | Hard Surface @ Raven

About Sergejs Karpovs

Sergejs Karpovs is a Senior 3D Artist specializing in hard surface modeling, currently working at Raven Software in Madison, Wisconsin. He has extensive experience in the gaming industry, having held positions at notable companies such as Cloud Imperium Games and PUBG Corporation.

Work at Raven

Sergejs Karpovs has been employed at Raven Software as a Senior 3D Artist specializing in hard surface modeling since 2022. His role involves creating detailed hard surface models for story-driven shooter games. Located in Madison, Wisconsin, he contributes to the development of high-quality gaming experiences.

Previous Experience in Game Development

Prior to his current position, Karpovs worked at several notable companies in the gaming industry. He served as a Vehicle Artist at Cloud Imperium Games from 2018 to 2020, and as a Senior 3D Artist at PUBG Corporation from 2020 to 2021. His experience also includes roles at elite3d, where he worked as a Senior Vehicle Artist and Vehicle Artist between 2015 and 2017, and at CTXM as a 3D, 2D, and UI Artist from 2010 to 2013.

Education and Expertise

Karpovs holds a Bachelor of Arts (B.A.) in Computer Design from Liepaja University, where he studied from 2006 to 2011. He also attended Riga Technical University, studying Electrical Installation and Electromechanical Engineering from 2002 to 2006. His educational background supports his specialization in hard surface modeling for action genre games.

Background in Design

Before entering the gaming industry, Karpovs gained experience in design roles. He worked at Diena as a Designer from 2006 to 2008 and at draugiem.lv as a 2D and UI Artist from 2008 to 2011. These positions helped him develop a strong foundation in design principles, which he applies in his current work.

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