Steven De La Torre
About Steven De La Torre
Steven De La Torre is a User Experience Technical Designer currently employed at Raven Software in Madison, Wisconsin. He has extensive experience in user experience design and development, having worked for various companies including Tech Talent South, Dim Mak Records, and Warner Bros. Studios.
Work at Raven Software
Steven De La Torre has been employed at Raven Software as a User Experience Technical Designer since 2020. In this role, he focuses on enhancing user experience through technical design strategies. His work contributes to the development of engaging and user-friendly software solutions within the gaming industry. Raven Software is known for its commitment to creating high-quality gaming experiences.
Previous Experience in User Experience Design
Prior to his current position, Steven held various roles in user experience design. He worked as a User Experience Designer at VRpatients from 2019 to 2020, where he contributed to the design of user interfaces for healthcare training software. Additionally, he served as a Senior UI/UX Designer at Talespin in 2017 and as a UI/UX Designer at Method Studios in 2018, focusing on creating intuitive user experiences for digital products.
Career in Development and Media
Steven has extensive experience in software development and media. He worked at Dim Mak Records from 2009 to 2013, where he was involved in interactive media, music videos, and live events. He also served as a Senior Developer at STOPP/FAMILY for 11 months in 2013. His freelance work includes roles at InSync + BemisBalkind and sabertooth.tv, where he contributed to various projects over several years.
Educational Background
Steven De La Torre completed his high school education at Upland High School, earning a High School Diploma from 1996 to 2000. This foundational education provided him with the skills necessary to pursue a career in technology and design.
Freelance and Contract Work
Throughout his career, Steven has engaged in freelance and contract work, particularly in software engineering and game development. From 2009 to 2020, he operated as a self-employed software engineer, focusing on game and app development. His freelance roles included positions at Evox Images and Left Field Labs, where he applied his development skills to various projects.