Tom Devaney
About Tom Devaney
Tom Devaney is a Gameplay Engineer at Raven Software, where he has contributed to the development of Warzone since 2023. He has a background in software engineering, having previously worked at Zynga and Farsight Studios, and holds degrees in Science and Game Development.
Work at Raven Software
Tom Devaney has been employed as a Gameplay Engineer at Raven Software since 2023. In this role, he has contributed to the development of Warzone, a popular battle royale game. His work involves designing and implementing gameplay features that enhance player experience. Devaney's position at Raven Software allows him to utilize his skills in game development within a collaborative environment.
Previous Experience in Game Development
Before joining Raven Software, Tom Devaney worked at Zynga as a Software Engineer II from 2022 to 2023. His experience also includes a role as a Junior Software Engineer at Farsight Studios, Inc. from 2017 to 2020, and as a Software Engineer I at Blind Squirrel Games from 2020 to 2021. Additionally, he served as a Software Engineer at Zynga from 2021 to 2022. This diverse background in the gaming industry has equipped him with a range of technical skills.
Education and Expertise
Tom Devaney studied at Rock Valley College, where he earned an Associate’s Degree in Science from 2013 to 2015. He furthered his education at Full Sail University, achieving a Bachelor’s Degree in Game Development from 2015 to 2017. His educational background provides a strong foundation in both scientific principles and game design, contributing to his expertise as a Gameplay Engineer.
Background in Gaming
Tom Devaney has a longstanding passion for gaming that extends beyond his professional work. He actively engages in playing and discussing games, which informs his approach to game development. This enthusiasm for gaming enhances his ability to create engaging gameplay experiences and connect with the gaming community.