Zach Ellsbury
About Zach Ellsbury
Zach Ellsbury is a Senior Lead Gameplay Engineer at Raven Software, with a diverse background in software engineering across several notable companies in the gaming industry. He has held various roles, including Lead Programmer at Interceptor Entertainment and Technical Design Director at ZeniMax Online Studios.
Current Role at Raven Software
Zach Ellsbury currently serves as a Senior Lead Gameplay Engineer at Raven Software. He has held this position since 2022 and is based in Madison, Wisconsin. In this role, he is responsible for overseeing gameplay engineering projects and leading development efforts to enhance user experiences in gaming.
Previous Experience at Raven Software
Zach Ellsbury has extensive experience at Raven Software, having worked in various capacities. He was an Associate Lead Software Engineer (UI) from 2019 to 2020 and later served as a Lead Software Engineer (UI/Gameplay) from 2020 to 2021. Additionally, he worked as a Senior Software Engineer (Gameplay) from 2016 to 2019. His roles involved significant contributions to gameplay mechanics and user interface design.
Professional Background
Zach Ellsbury has a diverse professional background in software engineering. He worked at Interceptor Entertainment as a Lead Programmer for seven months in 2013 and held positions at ZeniMax Online Studios as Technical Design Director from 2021 to 2022. His experience also includes roles at Electronic Arts and Seraphic Software, showcasing his expertise in game development and programming.
Education and Expertise
Zach Ellsbury holds a Master of Science in Interactive Entertainment from the University of Central Florida, which he completed in 2011. He also earned a Bachelor of Science in Computer Science from Iowa State University in 2010. His educational background provides a strong foundation for his career in game development and software engineering.
Career Timeline
Zach Ellsbury's career spans over a decade, beginning with his studies at Iowa State University from 2006 to 2010. He gained early experience as a Software Engineering Intern at Electronic Arts in 2011. His professional journey includes various roles at multiple companies, culminating in his current position at Raven Software, where he has been since 2022.