Adam Letourneau

Adam Letourneau

Gameplay System Programmer @ Relic Entertainment

About Adam Letourneau

Adam Letourneau is a Gameplay System Programmer with extensive experience in the gaming industry, currently working at Relic Entertainment and Tuque Games. He has a strong background in programming, particularly in data-oriented design and Entity Component System frameworks.

Work at Relic Entertainment

Adam Letourneau has been employed at Relic Entertainment as a Gameplay System Programmer since 2022. In this role, he has contributed to the development of various gameplay systems, leveraging his expertise in data-oriented design. He has played a significant part in the development of the Essence Engine Simulation module, which is integral to the company's game development processes.

Experience at Tuque Games

Prior to his current position, Adam Letourneau worked at Tuque Games as a Senior Game Programmer starting in 2021. He had previously been a Game Programmer - FullStack at the same company from 2019 to 2021. His work at Tuque Games involved full-stack development, contributing to the design and implementation of game features.

Previous Roles at Ubisoft and Electronic Arts

Adam Letourneau has held multiple positions at Ubisoft Montréal, including Tool Programmer .NET & Web Developer for four months in 2016 and Tool Programmer .NET for three months in the same year. He also worked at Electronic Arts (EA) as a Game Engine Software Engineer for four months in 2018 and as a Software Developer for four months in 2017. These roles provided him with a diverse range of experiences in game development.

Education and Expertise

Adam Letourneau earned his Bachelor's degree in Computer Engineering from Université de Sherbrooke, where he studied from 2014 to 2018. He also completed a Natural Science program at Cégep de l'Outaouais from 2011 to 2014. His expertise includes data-oriented design, particularly in creating and maintaining a modular and scalable Entity Component System (ECS) framework on Unreal Engine 4. He is proficient in programming languages such as C++, C#, and Python.

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