Andreas Loebenstein

Andreas Loebenstein

Technical Artist @ Relic Entertainment

About Andreas Loebenstein

Andreas Loebenstein is a Technical Artist who has worked at Relic Entertainment since 2008. He studied at the Vancouver Film School for one year from 2005 to 2006.

Work at Relic Entertainment

Andreas Loebenstein has been employed at Relic Entertainment since 2008, serving as a Technical Artist. Over the course of 16 years, he has contributed to various projects within the company, applying his technical skills to enhance the visual quality and performance of games. His role involves collaborating with artists and programmers to optimize assets and ensure that the artistic vision is realized effectively in the final product.

Education and Expertise

Andreas Loebenstein studied at Vancouver Film School from 2005 to 2006, completing a one-year program. This education provided him with foundational skills in art and technology, which he has applied throughout his career as a Technical Artist. His expertise lies in bridging the gap between art and programming, enabling him to effectively support game development teams.

Background

Andreas Loebenstein has a background in technical artistry, with a focus on game development. His career began after completing his education at Vancouver Film School, leading him to his long-term position at Relic Entertainment. His experience in the industry spans over a decade, where he has gained insights into the technical aspects of game design and production.

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